Gaming Consoles & PCs Xbox 360 Hardware Specs: CPU, Graphics, Memory It holds its own against other seventh generation consoles by Eric Qualls Writer Former Lifewire writer Eric Qualls has been covering the Xbox line of consoles and Xbox games since August 2004. our editorial process Twitter LinkedIn Eric Qualls Updated on March 30, 2021 Tweet Share Email Consoles & PCs Xbox Buyer's Guide Some aspects of the Xbox 360 have changed since its launch in 2005, such as the addition of an HDMI port, built-in Wi-Fi, support for 1080p, and two total redesigns of the system—the Slim system and later the "E"—but the core of the hardware hasn't changed much. It's impressive that an initially underpowered system (compared to its main competitor the PS3) pumped out good-looking games and had an impact on the industry with its emphasis on digital media distribution and online gameplay. Xbox 360 Hardware Specifications Here are the full hardware specifications for the Xbox 360 video game console. Custom IBM Power PC-Based CPU Three symmetrical cores running at 3.2 GHz each Two hardware threads per core, six hardware threads total VMX-128 vector unit per core, three total 128 VMX-128 registers per hardware thread 1MB L2 cache CPU Game Math Performance 9.6 billion dot product operations per second Custom ATI Graphics Processor 500 MHz processor 10MB of embedded DRAM 48-way parallel floating-point dynamically scheduled shader pipelines Unified shader architecture Polygon Performance 500 million triangles per second Pixel Fill Rate 16 giga-samples per second fill rate using 4x MSAA Shader Performance 48 billion shader operations per second Memory 512MB of GDDR3 RAM 700 MHz of DDR Unified memory architecture Memory Bandwidth 22.4 GB/s memory interface bus bandwidth 256 GB/s memory bandwidth to EDRAM 21.6 GB/s front-side bus Overall System Floating-Point Performance 1 teraflop Storage Detachable 20GB hard drive upgradeable to 2TB (Terabytes) 12x dual-layer DVD-ROM Memory Unit support starting at 64MB I/O Support for up to four wireless game controllers Three USB 2.0 ports Two memory unit slots Optimized for Online Instant, out-of-the-box access to Xbox network features with broadband service, including downloadable content, gamer profile for digital identity, and personalized home screen. Multiplayer capability and free games require an optional Xbox Live Gold membership. Built-in Ethernet port Wi-Fi ready: 802.11a, 802.11b, 802.11g, and 802.11n Video camera ready Digital Media Support Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, and JPEG Photo CD Ability to stream media from portable music devices, digital cameras, and Windows PCs Ability to rip music to the Xbox 360 hard drive Custom playlists in every game Built-in Media Center Extender for Windows XP Media Center Edition 2005 Interactive, full-screen 3D visualizers High-Definition Game Support All games supported at 16:9, 720p, 1280 x 720 pixels, 1080i, anti-aliasing, and upscale on 1080p TVs Standard-definition and high-definition video output supported Audio Multichannel surround sound output Supports 48 kHz 16-bit audio 320 independent decompression channels 32-bit audio processing Over 256 audio channels System Orientation Stands vertically or horizontally Customizable Face Plates Interchangeable to personalize the console Was this page helpful? Thanks for letting us know! Get the Latest Tech News Delivered Every Day Email Address Sign up There was an error. Please try again. You're in! Thanks for signing up. There was an error. Please try again. Thank you for signing up. Tell us why! Other Not enough details Hard to understand Submit