PDP Mortal Kombat X Fight Pad Review (XONE, X360)

MKX Fight Pad. PDP

These days, a new fighting game usually brings along a new licensed controller or fight stick along with it and Mortal Kombat X is no exception as accessory maker PDP has released it's own officially licensed Mortal Kombat X Fight Pad.  With a similar design to PDP's other recent fight pads - asymmetrical shape, microswitches in the buttons, etc. - the MKX Fight Pad performs well and feels great in your hands.

  The Xbox version also works with both X360 and XONE, which is a nice bonus feature.  Our full review has all of the details.


  • Manufacturer:  Performance Designed Products
  • Price:  $49.99
  • Pros:  Feels great in your hand; works with 360, XONE; looks nice; performs very well
  • Cons:  Wired; lightweight construction; can't use a headset with it


The PDP Mortal Kombat X Fight Pad uses the same shell as the fight pads the company released a few years ago, which means it is an asymmetrical shape with a longer grip on the left side to lock your hand onto the d-pad, and a shorter grip on the right.  The button layout is also the same with six buttons across the face with the LB and RB buttons on the right side of the A,B,X,Y, and the RT and LT are now on the shoulders.  The Back / Start (or whatever they're called on the XONE) buttons are on top between the shoulder buttons, but they're easy to reach with your right index finger.

  I liked this layout when I reviewed the PDP Marvel Versus fight pad, and I still like it here.  I also like that it doesn't have a turbo button or autofire or other nonsense usually slapped onto third-party pads.  Just all the standard buttons plus a switch to choose between X360 or XONE mode.

One change on this new Mortal Kombat X pad is that the clicky "stick" from the Marvel pad is gone and replaced with an old fashioned directional cross pad.

  The d-pad feels great, though, and considering it was designed for Mortal Kombat, a game that requires precise directional inputs, going with the traditional d-pad was a good choice. 

The controller has a couple of slight annoyances some folks might not like, though I wasn't too bothered by them.  First, it is wired, but it comes with a 10-foot cable that should be more than long enough for most people.  Second, it doesn't have any sort of headset jack, so you can't easily voice chat while playing.  And third, the face buttons use arcade-style microswitches in them, which makes them very loud and "clicky" sounding. 


Construction-wise, the PDP Mortal Kombat X Fight Pad is very lightweight and does have kind of a cheap flimsy feel.  That doesn't necessarily mean it is actually flimsy and cheap - my Marvel Versus pad from 4 years ago still works fine - but it can be hard to shake that feeling when you first pick it up.  Aside from the weight, though, it feels very good to hold and use.  The top is a smooth hard plastic and the back is a sort of velvety rubberized plastic, and it feels awesome.  The shape also really locks your hands into position.  I definitely like the feel of it.


As far as performance, it worked great with any fighters I threw at it.  The reason why I actually wanted to get one of these pads was because I was having trouble with directional inputs in Mortal Kombat X with the standard Xbox One pad, so I figured the better position of the d-pad here would help.  I'm pleased to say that it solved my input problem 100%, and consistently doing back-forward motions (which were what was giving me trouble on the standard pad) or precisely tapping out a Fatality input isn't a problem anymore.  The layout of having the bumper buttons on the face does take some getting used to, but you don't really think about it anymore after a few rounds.

I also tested the MKX Fight Pad with other games on both Xbox One and Xbox 360.  Since it is USB and compatible with both systems right out of the box, it is very easy to use.  It worked great with Killer Instinct and DOA5 on XONE as well as MK9, and Ultra Street Fighter IV, on 360.  I played some shoot-em-ups on 360 as well and the d-pad was fantastic for Akai Katana and Deathsmiles

Bottom Line

All in all, the Mortal Kombat X Fight Pad performed pretty much to our expectations.  It isn't a controller you'll use every day for every game, but it works great for both 2D and 3D fighters and any other arcade-style games that require the precision of the d-pad.  The $50 asking price might be a little much for a wired pad, but considering it works flawlessly with both Xbox 360 and Xbox One, the number of potential games you can use it with is pretty massive, which makes it easier to justify the cost.  We liked the PDP Mortal Kombat X Fight pad quite a bit and give it a solid recommendation.

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