Florida State University
Lawrence Bonk is a journalist with more than a decade in the industry, focusing primarily on technology, gaming, and popular culture. He has been featured in a number of high-profile publications, been staffed in busy newsrooms, and has attended more Zoom meetings than he can count. Lawrence spends his time writing, editing, and trying (in vain) to get his cat to pay attention to him.
Lawrence Bonk is a tech news reporter for Lifewire, specializing in gaming, AI, VR, and plenty of other subjects that can be abbreviated down to two letters. Lawrence has been immersed in the bustling world of tech journalism since 2007 when he manned the tech column for a bonafide print newspaper. He graduated from Florida State University (go Noles) and has had work featured in Engadget, Huffington Post, Mediate, and too many blogs to count.
When it comes to gaming, I have a long-in-the-tooth gaming laptop, a Quest 2, a Nintendo Switch, a dusty first-generation PS4, with a Steam Deck on the way. For work, I have various Macbooks and a desktop iMac Pro. I am obsessed with music technology, so in my free time, I fiddle with soft synths, plugins, various DAWs, and grooveboxes. I'm an Apple Logic Pro guy, but have plenty of experience with Ableton, Maschine, and, more recently, UA's Luna.
I truly think technology will either save the world or, uh, end it. So I'm just happy to be here to chronicle this unique point in history. I love Nintendo franchises in a perhaps unhealthy way so if you want to talk about F-Zero or the finer points of Luigi's mustache, don't hesitate to reach out. I'll be sure to respond, that is, until VR finishes its transformation into "true Holodeck." Once that happens, you'll never hear from me again.
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