God of War III Remastered PS4 Review

God of War III is a masterpiece of momentum. It carries the gamer away as it pushes through a story that’s difficult to disengage from. The pace is relentless and remarkable, clearly influencing games we’re seeing five years later. Looking back, it’s easier to appreciate how games like Arkham Knight and even Bloodborne have taken elements of it over the years. From the intense violence (which still has the ability to shock) to the marriage of narrative within the action (instead of the old-fashioned cut-scene/action division of the ‘90s and ‘00s), God of War III seems to become more essential to the history of gaming every year. Now you can play God of War III in full 1080p and with photo mode on your PS4. There are a LOT of remastered games on the PS4 (arguably too many), but this is one of the best.

How does it look?

God of War III: Remastered doesn’t look that notably different from the version you played on the PS3. Visually, it’s an issue of depth. There’s a bit more shading around Kratos’ arms and legs, giving a field of vision that looks deeper than on the PS3. As so much of God of War III takes place in the distance—whether it be giant enemies crushing cities or chains that seem to rise to the heavens—the visual polish is impressive but you won’t notice too much of an upgrade in the basic combat of the game.

The History of Kratos

Technically, God of War III was the seventh game chronologically in this breakthrough, influential series. God of War and its sequel were released for the PS2 in 2005 and 2007. The same year as the sequel, God of War: Betrayal was released as a mobile game. You may not have heard of it. You don’t need to, as it’s unessential. On the other end of the spectrum, two of the best games released for the PSP are 2008’s God of War: Chains of Olympus and 2010’s God of War: Ghost of Sparta, which came out the same year as God of War III. 2013 saw the highly-anticipated but kind of disappointing God of War: Ascension.