How To Obtain Final Fantasy VII's Limit Breaks

Ever wanted to find all the characters' Limit Breaks? Now's your chance!

Final Fantasy VII introduced the concept of Limit Breaks, special attacks that characters can use when they've sustained a certain amount of damage. Here's how they work and how to get Final Fantasy VII Limit Breaks for every party member.

Instructions in this article apply to Final Fantasy VII for the original PlayStation and the re-release for Nintendo Switch, PS4, Xbox One, and PC.

The Basics of Limit Breaks

During battle, you’ll notice a gauge labeled Limit. To trigger a Limit Break attack, that gauge must be full. Every time a character takes damage from an enemy, the Limit Gauge fills a little bit. Get hit enough and, eventually, you’ll get a Limit Break.

A player wielding a sword in Final Fantasy VII

Advanced Strategy for Building Up the Limit Break Gauge

Just because you get a Limit Break doesn’t mean you have to use it. The gauge doesn't deplete between battles, so if you get a Limit Break during one battle, you can carry it into another. Since Limit Breaks are among the most powerful attacks in the game, filling your gauge before a boss battle can be a huge part of your strategy.

If you want to build a character's Limit Break gauge faster, try placing them in the front row. Enemies attack characters up front much more frequently. To facilitate the process even further, equip the character with the Cover Materia, which lets the character take blows meant for other party members. Additionally, the Hyper status causes the Limit Gauge to fill at twice the normal rate at the expense of attack accuracy. It’s worth it to make the character whose Limit Break you’re attempting to trigger Hyper and, when you’re finished, cure the Hyper status with a Tranquilizer.

How To Get More Limit Breaks

Unlocking Limit Breaks works the same way for most characters in the game. There are four levels of Limit Breaks. Each character starts with a Level 1 Break. To unlock the second, they have to use the first one a certain number of times. To unlock the first Level 2 Limit Break, a character has to kill a certain number of enemies. Then, the process repeats to obtain the next Limit Breaks.

Once you collect six Limit Breaks for a character, you will meet the requirements to unlock their Level 4 Limit Break. Unlike the previous ones, Level 4 Limit Breaks must be unlocked by questing for an item. Use the item on the character to unlock their final Limit Break.

Limit Breaks By Character

Here is the full list of Limit Breaks for all of Final Fantasy VII's characters, along with instructions on how to unlock them.

Cloud Strife

For his Limit Breaks, Cloud unleashes powerful sword attacks.

Limit Break How to Obtain It Description
Braver (Level 1)  Starting Limit Break Cloud jumps into the air and brings his sword down on the enemy. It causes a moderate amount of damage and targets one enemy.
Cross-Slash (Level 1) Use Braver 8 times. Cloud cuts an enemy in the pattern of the Kanji “Kyou.” It does moderate damage and paralyzes. It targets one enemy.
Blade Beam (Level 2) Kill 120 enemies with Cloud. Cloud strikes the ground and blasts a beam from his sword toward an enemy. The initial blast does moderate damage to the initial enemy and smaller blasts branch off, doing low damage to any other enemy.
Climhazzard (Level 2) Use Blade Beam 7 times. Cloud stabs into an enemy with his sword and cuts upward with a leap. Does heavy damage to one enemy.
Meteorain (Level 3) Kill an additional 80 enemies with Cloud after obtaining Blade Beam. Cloud jumps into the air and fires six meteors from his sword. These target enemies at random and each strike causes low damage.
Finishing Touch (Level 3) Cloud must use Meteorain 6 times. Cloud swings his sword around and causes a tornado which destroys all regular enemies instantly. Against bosses it does moderate damage to all targets.
Omnislash (Level 4) Purchase Omnislash at the Gold Saucer Battle Square for 64,000 Battle Points on Disc 1 or 32,000 Battle Points on Disc 2 or 3. Cloud executes a 15-hit combo, striking enemies at random for moderate damage each hit.

Aeris Gainsborough

Aeris's Limit Breaks all focus on healing and status buffs.

Limit Break How to Obtain It Description
Healing Wind (Level 1) Starting Limit Break Aeris calls forth a breeze that heals each character for ½ their max HP.
Seal Evil (Level 1) Use Healing Wind 8 times. Rays of light dazzle the enemy. Casts the effects of Stop and Silence on all enemies.
Breath of the Earth (Level 2) Aeris must kill 80 enemies. Light encircles each party member and all status effects, even positive ones, are dispelled.
Fury Brand (Level 2) Use Breath of the Earth 6 times. Electricity envelopes the party, each character’s Limit Gauge besides Aeris’ is filled instantly.
Planet Protector (Level 3) Kill an additional 80 enemies after obtaining Breath of the Earth. Stars encircle the party and every character becomes immune to damage for a short time.
Pulse of Life (Level 3) Use Planet Protector 5 times. Shimmering light refills the HP and MP gauges of all characters. If any characters are knocked out, this also revives them.
Great Gospel (Level 4) Drive the Buggy to Costa Del Sol, take the boat back to Junon, then go north and cross shallow water to find a cave. Enter the cave and talk to the man who tells you how many battles you've won. When the last two digits match, he’ll give you an item. If he doesn’t give you the Mithril on your first try, fight 10 more battles and come back. Once you have the Mithril, go back to Gongaga and give it to the Blacksmith, and he’ll let you choose between a big box or a little box. Open the little box to get Great Gospel. A beam of light from the sky refills everyone’s HP and MP and raises any knocked out party members. It also grants the party invisibility for a short time.

Tifa Lockhart

Tifa’s Limit Breaks have the added element of a reel that can allow for extra damage if you land on a “Yeah!” space. However, if you land on a “Miss!” space, that attack won’t cause damage to the enemy. You don’t have to stop the reels, and often it’s not worth the risk to try. Also, each of her Limit Breaks combines with the last, so by the time you get her Level 4 Limit Break, she’ll do a seven-move combo.

Limit Break How to Obtain It Description
Beat Rush (Level 1) Starting Limit Break A fairly weak punch combo.
Somersault (Level 1) Use Beat Rush 9 times. A somersault kick to the enemy. Does low damage.
Water Kick (Level 2) Kill 96 enemies with Tifa. A moderately powerful low kick.
Meteodrive (Level 2) Use Water Kick 7 times. Tifa suplexes one enemy, causing moderate damage.
Dolphin Blow (Level 3) After obtaining Water Kick, kill an additional 96 enemies. Tifa uppercuts the enemy so hard it summons a dolphin.
Meteor Strike (Level 3) Use Dolphin Blow 6 times. Tifa grabs an enemy, leaps up, and tosses them to the ground.
Final Heaven (Level 4) After Cloud rejoins your party in Disc 2, go to Tifa’s house in Nibelheim. Find the piano and play the notes: Do, Re, Mi, Ti, La, Do, Re, Mi, So, Fa, Do, Re, Mi to recieve Final Heaven. Tifa charges her fist and punches the enemy, making the ground explode.

Barret Wallace

Barret uses powerful gun attacks for his Limit Breaks.

Limit Break How to Obtain It Description
Big Shot (Level 1)  Starting Limit Break Barret shoots a single enemy for 3.125X his normal attack damage.
Mind Blow (Level 1) Use Big Shot 9 times. Barret drains the MP of a single enemy.
Grenade Bomb (Level 2) Kill 80 enemies with Barret. Barret launches a grenade that hits all enemies. The amount of damage depends on the number of targets.
Hammer Blow (Level 2) Use Grenade Bomb 8 times. Barret attacks a single enemy with a chance of instant death.
Satellite Beam (Level 3) Kill an additional 80 enemies with Barret after obtaining Grenade Bomb. Barret fires beams from the sky to attack all enemies with critical hits.
Angermax (Level 3) Use Satellite Beam 6 times. Barret fires 18 shots at random enemies for half damage.
Catastrophe (Level 4) After the Huge Materia mission in Corel, talk to a woman in the destroyed building near the inn in North Corel. Barret shoots 10 times at random enemies for 1.25X his normal attack damage.

Red XIII

Red XII has a mix of offense and defensive Limit Breaks.

Limit Break How to Obtain It Description
Sled Fang (Level 1)  Starting Limit Break Red XIII attacks a single enemy for 3X normal damage.
Mind Blow (Level 1) Use Sled Fang 8 times. Red XIII casts Haste and Protect on the entire party.
Blood Fang (Level 2) Kill 72 enemies with Red XIII. Red XIII attacks a single enemy and absorbs some HP and MP.
Stardust Ray (Level 2) Use Blood Fang 7 times. Stars fall from the sky and hit 10 times randomly for half damage.
Howling Moon (Level 3) Kill an additional 72 enemies with Red XII after obtaining Blood Fang. Red XIII casts Haste, Berserk, and Attack+ on himself.
Earth Rave (Level 3) Use Howling Moon 6 times. Red XIII attacks random enemies 5 times for double damage.
Cosmo Memory (Level 4) Unlock the Shinra Mansion safe (Right 36, Left 10, Right 59, Right 97) and defeat the optional boss Lost Number. Red XII summons a plasma beam that deals massive damage to all enemies.

Cait Sith

Cait Sith only has two Limit Breaks, but they can be very powerful.

Limit Break How to Obtain It Description
Dice (Level 1)  Starting Limit Break Deals random damage based on dice throw. Every 10 levels, Cait Sith gains extra dice for a maximum of 6 at level 60.
Slots (Level 2) Kill 40 enemies with Cait Sith. Random effects depend on slot reels.

Cid Highwind

Cid can perform attacks with assistance from his airship.

Limit Break How to Obtain It Description
Boost Jump (Level 1)  Starting Limit Break Cid jumps on an enemy for 3X normal damage.
Dynamite (Level 1) Use Boost Jump 7 times. Cid throws dynamite at all enemies for double damage.
Hyper Jump (Level 2) Kill 60 enemies with Cid. Cid causes an explosion that does 3X normal damage to all enemies with a 20% chance of Instant Death.
Dragon (Level 2) Use Hyper Jump 6 times. Cid summons a dragon to attack all enemies and heal Cid's HP and MP.
Dragon Dive (Level 3) Kill an additional 76 enemies with Cid after obtaining Hyper Jump. Cid attacks 6 times at random with a chance of Instant Death.
Big Brawl (Level 3) Use Dragon Dive 5 times. Cid attacks 8 times at random.
Highwind (Level 4) Defeat Reno and Rude in the Gelnika sunken submarine. Cid orders the Highwind to fire 18 missles.

Yuffie Kigaragi

Yuffie is an optional character who uses mostly offense Limit Breaks.

Limit Break How to Obtain It Description
Grease Lightning (Level 1)  Starting Limit Break Yuffie attacks an enemy for 3X normal damage.
Clear Tranquill (Level 1) Use Grease Lightning 8 times. Restores half of maximum HP to all party members.
Landscaper (Level 2) Kill 64 enemies with Yuffie. Causes an earthquake that does 3X normal damage to all non-flying enemies.
Bloodfest (Level 2) Use Landscaper 7 times. Yuffie attacks 10 times at random for half damage.
Gauntlet (Level 3) Kill an additional 64 enemies with Yuffie after obtaining Landscaper. Attacks all enemies for double damage ignoring defense.
Doom of the Living (Level 3) Use Gauntlet 6 times. Yuffie attacks 15 times at random for half damage.
All Creation (Level 4) Defeat Godo as part of the Pagoda sidequest in Wutai Village. A powerful beam strikes all enemies for 8X normal damage.

Vincent Valentine

Vincent Valentine only has one Limit Break per level, as he transforms into a unique creature for the rest of the battle.

Limit Break How to Obtain It Description
Galian Beast (Level 1)  Starting Limit Break Increases Vincent's defense, dexterity, and HP. Attacks with Berserk Dance and Beast Flare.
Death Gigas (Level 2) Kill 40 enemies with Vincent. Increases Vincent's defense, magic defense, dexterity, and max HP. Attacks with Gigadunk and Livewire.
Hellmasker (Level 3) Kill an additional 56 enemies with Vincent after obtaining Death Gigas. Increases Vincent's defense and magic defense. Attacks with Splattercombo and Nightmare.
Chaos (Level 4) Using the submarine or a green Chocobo, access the waterfall cave near Nibelheim with Vincent and Cloud in your party to watch a scene. Leave the cave, win 10 random battles, and return to find Chaos. Doubles Vincent's defense and magic defense. Attacks with Chaos Saber and Satan Slam.
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