Call of Duty World at War PC Patch 1.7

Call of Duty World at War - Map Pack 2 Sub Pens Screenshot

The Call of Duty World at War 1.7 patch fixes a number of minor multiplayer bug fixes. A full list of patch notes can be seen below. Before patching to 1.7 you'll need your game updated to the World at War version 1.6 patch. Treyarch has also made the patch available for German language version as well as a dedicated server patch to update any servers you may be running to the latest version.

Patch Details

All Call of Duty World at War patches can be downloaded for free from any of the hosting sites listed below. If you own a digital release of the game through an online digital download service such as Steam, you most likely won't need to manually apply this patch. Likewise, if you own a physical copy in a combo pack or game of year type pack most patches have already been applied to the game code.

Version: 1.7Download Size: 16.48MBDownload Links - English • Gamershell • WorthplayingDownload Links - German • AusGamersDownload Links - Linux Dedicated Server v1.7 • Gamershell • AusGamers

Official Call of Duty World at War Patch 1.7 Notes

  • Fixed an MP server crash exploit.
  • Fixed a voice chat crash on systems with no default recording device selected.
  • Fixed an issue causing erroneous duplicate qport errors.
  • Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.

About Call of Duty World at War

Call of Duty World at War was released in 2008 and marks a return to the World War II theme that was the original Call of Duty and Call of Duty 2. The game contains two single-player campaign, one that follows a U.S. Marine fighting through various battles in the Pacific Theater against the Japanese and one campaign that follows a soldier in the Soviet Army in the final weeks of the War and the Fall of Berlin.

The game was well received by fans and critics alike and still has a dedicated following. Call of Duty World at War is also the first Call of Duty game to feature the popular Zombies game mode. This game mode went from a nice "extra" to a part of the franchise that is expected with each release. The original Zombies in World at War features a tower defense style game mechanic where players will fight wave after wave of zombies, trying to survive for as long as possible. It doesn't contain an end or any victory conditions, it's simply how long can you survive.

The Zombies mode in subsequent Call of Duty releases has become more story driven and complex with competitive and co-operative gameplay. In all, there are now more than twenty Call of Duty Zombies maps all of which are detailed in the Call of Duty Zombies Maps and Mode list.

In addition to the Zombies and single player game modes, Call of Duty World at War features a competitive multiplayer game mode that pits two teams against each other playing on various maps from the single player campaigns. All four factions, the United States, Japan, Germany and the Soviet Union are available in the multiplayer component and it includes perks, different soldier classes and more.