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Improves upon many of the features introduced in Civilization V.
Stunning music and visual presentation.
Newcomers to the series may be overwhelmed by all of the features.
The enemy AI often doesn't present much of a challenge.
Oct 21, 2016
Single player, multiplayer
The next chapter in the "Civilization" series, "Civilization VI", was announced on May 11, 2016, and some sweeping changes related to city management were teased in the announcements and related press reports. "Civilization VI" cities are broken down into tiles where buildings are placed. There will be about a dozen different types of tile which will all support various types of buildings such as a campus tile for education buildings such as the library and university; Industrial tiles, military tiles and more. There will also be updates to research and leader AI as well.
Multiple victory conditions based on diplomacy adds diversity to gameplay.
The alien units are more interesting than the barbarians in other Civilization games.
The quest system feels somewhat predictable.
The favors system often feels too unpredictable.
Oct 24, 2014
Sid Meier's "Civilization: Beyond Earth" is a sci-fi version of the Civilization grand strategy game. Beyond Earth puts players in control of a faction who has left earth behind and tries to establish a new civilization on a distant planet. Many of the same features that are found in "Civilization V" are included in "Beyond Earth" including the hexagon grid game map. It also includes unique features such as a non-linear tech tree that allows players to pick and choose technology paths. "Beyond Earth" is the spiritual successor to Sid Meier's "Alpha Centauri."
The new frigid biome and primordial biome look outstanding.
New ability to capture aliens and make them fight for you makes combat more interesting.
The overhauled diplomacy system can feel overly complicated.
Human leaders still lack distinct personalities.
Oct 9, 2015
"Civilization: Beyond Earth - Rising Tide" is the first expansion pack that was released for the sci-fi Civilization game "Beyond Earth". Included in the expansion are an upgraded diplomacy element, floating cities, hybrid affinities and a reworked/new artifact system over what was included in the base game.
The UI is more user-friendly than in previous entries.
Integrated support for mods is quite convenient.
Lacks the exceptional voice acting of Civilization IV.
The game runs slow while playing on larger maps.
Sep 21, 2010
Turn Based Strategy
Released in 2010, "Civilization V" makes a break from previous Civilization games by changing a few of the core gameplay mechanics, most notable are the shift from a square grid format to a hexagonal grid which allows for cities to become larger and units are no longer stackable, one unit per hex. "Civilization V" also includes 19 different civilizations to choose from and a number of different victory conditions.
More competitive endgame makes combat less predictable.
Players aren't as constrained by decisions they make early on.
The World Congress remains in constant gridlock.
Laggy performance remains a problem.
July 9, 2013
"Civilization V: Brave New World" is the second expansion pack for Civilization V. It features a new cultural victory condition, new policies and ideologies on top of new units, buildings, wonders, and civilizations.
Voice acting by Leonard Nimoy brings an epic feel to the series.
Streamlined gameplay makes this a great entry point for newcomers.
Doesn't introduce any revolutionary elements to the series.
The multiplayer UI is cumbersome to navigate.
Oct 25, 2005
Single player, multiplayer
"Civilization IV" was released in 2005 plays much like its predecessors, unlike "Civilization V", the maps are played on a square grid and units are stackable. Civ4 is also the first game in the series to offer an extensive software development kit which allows for a lot of user modifications from everything to updating rules and data in XML to reworking AI in the SDK. There were two expansion packs and a spin-off game released for "Civilization IV". Like other Civilization games, Civ 4 received overwhelmingly positive reviews and won multiple awards for 2005.
Trade and economic simulation are vastly improved.
The graphics and UI look much better than in the original.
Having only four playable civilizations feels limiting.
Victory conditions are equally limited; you can only win through warfare.
Sept 22, 2008
"Civilization IV: Colonization" is a spin-off from Civ 4 and remake of the 1994 turn-based strategy game Sid Meier's "Colonization". In it, players assume the role of one of the settlers from one of four European empires; England, France, the Netherlands or Spain and struggle to fight for independence. The game takes place between 1492 through 1792 with a single victory condition declaring and gaining independence. The game uses the same engine as "Civilization IV" with some updated graphics but is in no way related and Civ 4 is not required to play "Colonization".
Improved AI makes gameplay more fun and challenging.
The abundance of new units, leaders and mods is impressive for an expansion pack.
Battles require a huge time investment and lots of micro-management.
Combat feels unbalanced and the endgame relentless.
Jul 23, 2007
"Beyond the Sword" is the second expansion pack released for "Civilization IV" which focuses on features and enhancements to the game after the invention of gunpowder. It includes 10 new civilizations, 16 new leaders, and 11 new scenarios. In addition "Beyond the Sword" also introduces some new features such as Corporations, new random events, expanded espionage and other minor game options. The expansion pack also packs in 25 new units and 18 new buildings along with updates to the technology tree.
The new scenarios are challenging and unique.
The freedom to play as barbarians feels cathartic.
The new additions are too few in number.
Increased emphasis on warfare causes other gameplay elements to suffer.
July 24, 2006
"Civilization IV: Warlords" is the first expansion pack released for "Civilization IV", it includes a new category of Great People know as the Great Generals or "Warlords", vassal states, new scenarios, new civilizations, and new units/buildings. The new civilizations include Carthage, the Celts, Korea, Ottoman Empire, Vikings and the Zulu.
New mechanics are introduced gradually as not to overwhelm new players.
Integrates and improves upon elements from Sid Meier's Alpha Centauri.
The UI feels a bit cluttered.
You have to wait a long time between turns in the late game.
Oct 30, 2001
As the title suggests, "Civilization III" or "Civ III" is the third main release in the "Civilization" series. Released five years after it's predecessor, "Civilization II", in 2001 and marked an upgrade in graphics and gameplay mechanics over the first two "Civilization" games. The game included 16 civilizations which were expanded in the two expansion packs that were released; "Conquests" and "Play the World". It was also the last "Civilization" game that only included single player game mode. (while the expansion pack did enable multiplay for Civ III and Civ II).
The new types of civilizations you can choose from are extremely diverse.
Multiplayer mode is mostly functional.
Doesn't include graphical enhancements.
Occasional bugs and grammatical errors bog down the experience.
Nov 6, 2003
"Civilization III Conquests" is the second expansion released for Civilization III, it includes seven new civilizations, new governments, wonders, and units. The new civilizations include Byzantium, Hittites, Incans, Mayans, Netherlands, Portugal, Sumeria and Austria. This brings the number of civilizations for Civ III to 31 if you include those from Civ III, Play the World and Conquests.
New victory conditions make battles quicker and more engaging.
The new tribes, units and leaders are impressive.
Online multiplayer mode is unreliable.
The included user-made content is unorganized and overwhelming.
Oct 29, 2002
"Play the World", the first expansion for "Civilization III" adds multiplayer capability to Civ III. It added new units, game modes, and wonders as well as eight civilizations. "Civilization III Gold" and "Civilization III Complete Editions" include both "Play the World" and "Conquests" expansions as well as the full game.
Highly addictive gameplay.
Greatly expands on the mechanics of the original Civilization.
The graphics and music haven't held up very well.
The AI is a bit too passive.
Feb 29, 1996
"Civilization II" was released in early 1996 for the PC and out of the box the game had many updates when compared to the first Civilization game, but the graphics were updated from a top down two-dimension view to an isometric view that made it look someone three dimensional. "Civilization II" has two different victory conditions, conquest, where you are the last civilization standing or to build a spaceship and be the first to reach Alpha Centauri. This was also the first and only "Civilization" game, including expansions, that Sid Meier did not work on due to his departure from MicroProse and subsequent legal dispute.
The music and graphics are moderately improved.
New gameplay modes add depth to an already addictive experience.
The menus are more difficult to navigate.
Lack of new scenarios is disappointing.
Jul 31, 1999
The "Test of Time" is a remake/re-release of "Civilization II" that had a sci-fi/fantasy theme to it. It was primarily released in response to complete with Alpha Centauri, released by Sid Meier in 1999. "Test of Time" included the original "Civilization II" campaign with all new art and unit animation as well as sci-fi and fantasy campaign. The game was generally panned and not well received by both critics and "Civilization" fans.
The scenario editor allows extensive customization.
New space and fantasy themed scenarios are clever and original.
The scenario briefings are a little too brief.
Gameplay isn't quite as addictive as the source material.
Oct 31, 1997
"Civ II: Fantastic Worlds" was also released after Sid Meier's departure from MicroProse and for legal reasons has to be titled "Civ II" rather than using the full Civilization name. The expansion adds new scenarios that, as the title suggests, covers far off or sci-fi/fantasy based worlds and themes.
Fan-made scenarios add even more depth to the game.
The new soundtrack is far superior to the original.
Aside from the new scenarios, there are no new notable game mechanics.
The Civilopedia feature is disabled.
Nov 25, 1996
"Civilization II: Conflicts in Civilization" is the first expansion released for "Civilization II", it includes a total of 20 new scenarios created by both fans and game designers. These scenarios contain new worlds, new maps units and update technology tree. It also allows players to create their own custom-made scenarios.
The sound effects, voice acting and graphics are all top notch.
A revamped Civilopedia ensures that you never feel lost.
The AI tends to be overly aggressive.
The music, while decent, sounds too generic.
Jun 19, 2012
"Civilization V: Gods & King"s was the first expansion pack released nearly two years after the main "Civilization V" title. "Gods & Kings" packs a lot of game for an expansion pack. It includes 27 new units, 13 new buildings, and nine new wonders to go along with a whopping nine new civilizations. It also includes customizable religion, tweaks to diplomacy and city-state cities.
The presentation is solid compared to most DOS games of the era.
References to real life historical figures and events make the game feel timeless.
The graphics and music are primitive by today's standards.
Modern audiences may find the lack of complex features too limiting.
Turn Based Strategy
"Civilization" was released back in 1991 and it is the game that is most credited as revolutionizing strategy gaming. Originally developed for the DOS operating system, it quickly became a hit with strategy gamers and has been produced for numerous other platforms such as the Mac, Amiga, Playstation and many more including Windows. Starting out with one settler and one warrior, players must build a city, explore, expand and eventually conquer. "Civilization" is a must have for any strategy gaming buff and for the serious collectors, the original boxed version can be regularly found on eBay.