Gaming > Consoles & PCs 36 36 people found this article helpful History of the Atari 2600 VCS By D.S. Cohen D.S. Cohen Twitter Writer Savannah College of Art and Design University of the Arts Maryland College of Art and Design Former Lifewire writer D.S. Cohen is a gaming industry professional who has written hundreds of articles for publications that include The New York Times, and CBS Local website. lifewire's editorial guidelines Updated on January 18, 2020 Tweet Share Email Tweet Share Email Consoles & PCs Xbox Buyer's Guide After conquering homes and arcades with Pong in the early 70s, Atari sought out to reinvent the home gaming market with a console unit capable of a constantly growing library of interchangeable games. This would eventually evolve into the Atari 2600, a system that dominated video gaming and broke records over its 13-year history. The rise of the 2600 made it into the longest-running console model in history, but not without some collateral damage. With success came the dethroning of Atari's founder, and the eventual video game industry crash of '83. Lifewire / Mary McLain The Basics Year of Release: October 1977Discontinued: 1990 (Domestic) and 1992 (International)Manufacturer: Atari Inc.Type: ROM Cartridge Based Console Originally Packaged With: Main Console UnitTwo Joystick ControllersTwo Paddle ControllersGame Cartridge: Combat 1977 - 1982; Pac-Man 1982 - 1992TV/Video Game Switch Box with VHF Y-connectors and cord. Main Console Design The 2600 had wood printed panels, designed to look like a piece of furniture over a console or computer. Although it went through a few revisions, the main unit was always rectangular with a cartridge slot and option switches at the top-back of the unit; controller ports were in the back, as was the TV/video cable plug. The first manufactured version featured six option switches at the top of the unit. Power: on/offTV Type: color/b&wPlayer 1 Difficulty Settings: A (normal) B (hard)Player 2 Difficulty Settings: A (normal) B (hard)Game Select: Used to flip through various game modes when available.Game Reset The controller ports design became a standard input device for many other systems, including the Commodore 64. In addition to the joysticks and paddle controllers that came with the unit, these inputs could also be used to connect various peripherals. In the first remodel of the unit, the Difficulty Setting switches were moved to the back panel. Only four remained at the top, with two different unit shells available; one all-black and another with wood paneling along the front. The most dramatic remodel of the 2600 was the budget version released in 1986. The size was reduced dramatically, with pointy corners, an upward angled top panel and all-black with a silver stripe across it to look more modern. The switches were now squared plastic sliders. Joystick and Paddle Controllers The original core system came with two joystick controllers; each self-contained controller featured a squared base housing a motion stick and single orange button. The two paddle controllers were connected in a single cord and plugged into just one controller port. Paddles could be turned clockwise and counter-clockwise with an orange action button on the left side panel. These controllers were used mostly for Pong and Breakout style games. Launch Titles The 2600 released in 1977 along with nine different game cartridges, one packaged with the system (Combat). Air-Sea BattleBasic MathBlackjackCombatIndy 500Star ShipStreet RacerSurroundVideo Olympics Was this page helpful? Thanks for letting us know! Get the Latest Tech News Delivered Every Day Subscribe Tell us why! Other Not enough details Hard to understand Submit