The 5 Games that Best Use the Wii MotionPlus

One-to-One Gesture Gaming Done Right

When the Wii was released, gamers discovered that the Wii remote offered something far less than the true one-to-one motion detection they’d expected, and players often found themselves waving and jerking the remote in random directions. Nintendo’s solution was to create a MotionPlus dongle that far improved the remote’s motion detection. Later, Nintendo built the MotionPlus technology into the Wii Remote Plus. It was a vast improvement, but not many games ever used the higher-level technology—in part because a lot of people never bought the new controller. However, here are five games that embraced the MotionPlus technology and did exciting things with it.

"The Legend of Zelda: Skyward Sword" unquestionably represents the best use of the MotionPlus controller. It beautifully uses the one-to-one motion capabilities to make players feel as though the controller is an extension of their hands and minds, offering a wide variety of gesture controls for tools and weapons. The ultimate example of what gamers hoped a Wii game could be, "Skyward Sword" is probably the best gesture-based game of all time, and everyone should try it.

'Wii Sports Resort' is the game Nintendo created to show off the MotionPlus technology, and it made a compelling case for investing in the dongle. It was incredibly exciting to finally have the one-to-one control that gamers had always hoped for when playing table tennis or sword fighting. The game showed a lot of ingenuity, as in the way it mimicked using a bow and arrow by having players pull the nunchuk back like a string. It was a revelatory experience – one that made you wish every Wii game would be designed for MotionPlus. 

"​Tiger Woods PGA Tour 10" was the first Tiger Woods game to support MotionPlus technology, and it used the technology brilliantly, so while "Tiger Woods PGA Tour 12: The Masters" is listed here, either of the two games that preceded it could have made the list. The important point is that MotionPlus altered the Tiger Woods experience in ways that were subtle yet profound, changing an act of random swinging into one of artful purpose. 

"Red Steel 2" is the follow-up to a mediocre game completely undeserving of a sequel, but it shined in its use of MotionPlus technology, alternating slick swordplay with seamlessly integrated gunplay. While the game, on the whole, was somewhat disappointing, lacking the multiplayer it was so perfect for and a proper story, the use of MotionPlus was stellar.

"Virtua Tennis 4" has the best-implemented MotionPlus system of any tennis game for the Wii, yet it isn't a fun experience because you can only use motion controls in a tiny section of the game. Outside of that, you can’t even use non-MotionPlus gesture controls; everything is done by pushing buttons. Although the decision to prevent players from using motion controls in all modes was a poor one, the MotionPlus parts of the game is a fine, criminally underused, control scheme.

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